| Posted on May 19, 2015 at 9:35 AM |
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Tomb Raider
Developed by: Core design
Released: 1996
Format played: Playstation
Emulation: ePSXe
Ruminations
One of the seminal titles of the Playstation years and the launching pad of a cultural icon, Tomb Raider hit the PS1 in 1996, wowing audiences with its combination of 3D graphics, action and puzzles. Testament to its' impact, the franchise is still going strong today, the game an influence on ...
Read Full Post »| Posted on April 16, 2015 at 9:10 AM |
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Cannon Fodder
Developed by: Sensible Software
Released: 1993
Format played: Amiga 500
Emulation: Amiga Forever 2011

Ruminations
Released during a golden age of Amiga software by perhaps the premier developer on the format, Cannon Fodder was a top down strategy game, somehow combining elements of Mega-Lo-Mania and Lemmings with g...
Read Full Post »| Posted on April 14, 2015 at 4:15 PM |
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D/Generation
Developed by: Mindscape
Released: 1993
Format played: CD32
Emulation: Amiga Forever 2011

Ruminations
D/Generation is an isometric view puzzle / adventure game. Originally published on the Amiga in 1991 before being ported to the CD32, you play the rather underwhelming sounding part of a courier, tasked with ...
Read Full Post »| Posted on April 9, 2015 at 4:40 PM |
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Final Fight
Developed by: Capcom
Released: 1989
Format played: Arcade

Ruminations
A side scrolling beat-em up, originally developed as a sequel to Street Fighter before the premise was changed.
The basic plot is something straight out of an 80s action flick like Commando as the (former street fighting!) mayor's daughter is kidnapped, leaving it up to Mayor Hagg...
Read Full Post »| Posted on April 8, 2015 at 3:55 PM |
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Star Wars: The Empire Strikes Back
Developed by: Parker Brothers
Released: 1982
Format played: Atari 2600

Ruminations
Based on the AT-AT attack on the planet Hoth at the beginning of Episode V, The Empire Strikes Back is a fast paced, side scrolling shooter.
Effectively a varient on Defender, you are tasked with piloting a Snow Speeder to defend the r...
Read Full Post »| Posted on March 28, 2015 at 4:30 PM |
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The Chaos Engine
Developed by: The Bitmap Brothers
Released: 1994
Format played: CD32
Ruminations
The Chaos Engine is a top down, isometric run and gun game. Similar in basic concept to the likes of Ikari Warriors with elements from Gauntlet, the core gameplay sees you and a buddy choose from a collection of 6 surly looking combatants to tackle 4 worlds, each c...
Read Full Post »| Posted on March 17, 2015 at 6:20 PM |
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Videogames have been an integral part of my life. From the time I got lost wandering round the marketplace in Raiders of the Lost Ark on the Atari 2600, to bringing the arcade home with Gauntlet on the humble Spectrum, from the first time you find the dinosaur in Tomb Raider on PS1 to being stalked for a game of darts in GTA IV on PS3. Fantastic games and fantastic memories.
But there is a darker side too; mental illness. Very real life issues, manifesting themselves in the...
Read Full Post »| Posted on March 1, 2015 at 11:05 AM |
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Parts 1-6 of this feature can be found in the Videogames section, here.
PC

If my early forays into PC gaming were somewhat half hearted, from 2000 onwards, it has come to dominate my gaming landscape.
One of the key differences between PC and console gaming is tha...
Read Full Post »| Posted on February 28, 2015 at 2:25 AM |
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Parts 1-5, covering Atari right up to PS3, can be found in the Videogames section, here.
Handhelds

Gaming on the move has been a part of my videogame landscape from the outset. From the early game and watch series right through to modern phones, the smaller screen has played host to...
Read Full Post »| Posted on February 26, 2015 at 8:50 AM |
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Parts 1-4 of this feature can be found in the Videogames section, here.
Next Gen
The format war started during the previous generation with the launch of the X-Box but the dominance of the PS2 meant that this was only ever a superficial struggle.
The battle for supremacy in the next generation would be far more hotly conte...
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